The mod adds support for binaural sound, sound occlusion and other audio enhancements available in Unreal Engine 5, making the game’s atmosphere even more immersive.
Key features:
Activation of binaural rendering and HRTF.
Improved spatial sound processing.
Enabling sound occlusion effect (soft muffling of sounds behind walls).
Ability to customize sound quality from “vanilla” to maximum.
Installation and customization:
Find or create the Engine.ini file:
Steam: C:\Users\%username%\AppData\Local\Stalker2\Saved\Config\Windows
Xbox GamePass: C:\Users\%username%\AppData\Local\Stalker2\Saved\Config\WinGDK.
If the file does not exist, create it manually.
Add the following lines to Engine.ini:
[AUDIO]
bEnableBinauralRendering=True
bEnableHRTF=True
[/Script/Engine.AudioSettings]
au.EnableBinauralAudioForAllSpatialSounds=1
bAllowCenterChannel3DPanning=True
au.SpatializationMethod=2
au.EnableSoundOcclusion=1
[/Script/AkAudio.AkSettings]
bEnableMultiCoreRendering=True
(If you need a performance boost, set au.EnableSoundOcclusion=0, but this will disable the occlusion effect).
Adjust the sound quality in GameUserSettings.ini:
Locate the file in the same directory as Engine.ini.
Change the parameters:
AudioQualityLevel=3
LastConfirmedAudioQualityLevel=3
(0 – vanilla sound, 3 – maximum quality.)
Compatibility:
The mod is compatible with most configurations, however increasing the audio quality may slightly affect performance, especially on weaker systems.
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